Tuesday 30 August 2016

Finished Modeling!


This is the finished product of my 3D modeling. There were a lot of things that were challenging to me - like the thumb loop and the apperance of many triangles, but I'm glad that there were things that was quite easy to do like my hair strand and the feet were actually pretty simple.


The head was quite troublesome - when I first tired to model the hair it was pretty difficult - however after playing with the vertices's on the sides and triangle busting I finally got it right. Also yesterday there was a gap between the head and the hair - I fixed that by extending that bottom parts of the hair so that they were stuck inside the scalp. The middle of the mouth was looking a bit weird too and the teachers told me that there was faces located inside the mouth and once I got rid of them it started to look pretty good.


The tail that I wanted to originally add had a lot of "fluff" to it that I could have made by extruding the faces of the tail, or stacked circular objects on to of each other to create the fur of the bunny tail. I decided to instead just have a simple circle that would serve as the tail because like one of the teachers said, the tail is not the selling point and therefore should keep it relatively simple.


Side Views.

One thing that I didn't add from my turnaround is the piece of hair that is sticking out on the left side of my character - I could have done an extrusion from the hair but I think that this looks fine as it is, and it is an extra detail that seems pretty unneccesary. 

A lot of the peer critques that I got were just full of, it's cute! So I didn't have that much to edit. One thang that came up a lot was that the feet were quite square/sharp. I removed some edge loops from the tip so that it could be a little more rounded.

Overall I am pretty happy with what I came out with and I hope that I can properly animate it in the future as well!

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